WANIC Summer 2021
- Weekdays Tuesday June 29 to Friday July 16. No school Monday July 5.
- 8:00 am – 3:00 pm. Student must be available for the entire time - Synchronous and Asynchronous schedule set by the teacher.
- No supply fee
- REMINDER - spots will be filled by lottery; we do not enroll based on first come first served so after we enroll everyone from the class of 2022, everyone* that applies anytime between 4/27 and 5/6 has the same chance of being enrolled. *See FAQs Page for additional information.
- Grade and credit earned will be sent to the student's home high school where they are required to be entered on the student's permanent high school transcript. This includes rising 9th graders.
- Please add firstname.lastname@example.org as a contact so you receive our emails.
- Course availability subject to change.
- Thank you for your interest!
The application window is now closed.
WANIC will run lotteries to determine placement. We will email you the results of the lottery around the middle of May.
For more information see our Summer FAQS here: https://wanic.lwsd.org/academics/summer-courses/summer-faq
If you have any questions, please use your student’s full name in all correspondence with us.
Thank you for your interest!
WANIC Summer 2021 Class List
Biosystems, Genetic Research, Ethics (Fully Remote) Have you ever wanted to work in a research lab and run your own science experiments? Discover the world of genetic research as you explore the workings of mutant genes, bacteria, and DNA sequencing. Program designed by world renown Institute for Systems Biology! This class is open to rising 10th, 11th, and 12th graders only. Rising 9th graders will not be enrolled. HS credit: 0.5 CTE OR 0.5 Lab Science
Computer Science Intro (Fully Remote)
This introductory course is focused on teaching the principles, logic, and big ideas that are key to understanding how most programming languages work. Students will create many programs in Snap (very similar to Scratch) in order to explore these concepts. HS credit 0.5 CTE
DigiPen 3D Modeling (Fully Remote)
This class introduces students to the fundamentals of 3D modeling. Students will learn tools and techniques used to create the 3D models that are being integrated into more industries every year. Through a series of guided lessons and student led projects, students will learn how artistic principles apply to 3D modeling. In addition, students will learn how to texture (color) their models and how their creations can be used in different contexts such as video game engines, advertising, film, and 3D printing. HS credit: 0.5 CTE
DigiPen Art & Animation Intro (Fully Remote)
Through a variety of projects, students are introduced to the tools and techniques of professional artists while creating their own 2D animations. This course focuses on traditional art and animation methods and techniques with an emphasis on strengthening foundational art skills. Art topics covered include perspective, line, form, value, design, and drawing from both observation and imagination. Animation principles are taught with a variety of methods with later animation projects being completed in a hand drawn style. For those who are serious about learning about art, this is the place for you. HS credit: 0.5 CTE OR 0.5 Fine Arts
DIGIPEN COMPUTER SCIENCE INTRO (FULLY REMOTE)
The DigiPen Introduction to Computer Programming workshop launches students into the world of computer programming through the practice of writing code for a variety of applications including games. The emphasis of the class is on learning the foundational programming concepts - including variables, conditional statements, loops, functions, and arrays - and then layering in the critical logic and software development processes needed to pursue more advanced study in the field. HS credit: 0.5 CTE
DigiPen Music and Sound Design Intro (Fully Remote)
This class offers a fascinating approach to creating music, sound effects, and soundtracks for games or animations. Students produce unique, engaging soundscapes while learning about the fundamentals of music and sound design and their use in the video game and animation industries. HS credit: 0.5 CTE OR 0.5 Fine Arts
DigiPen Video Game Development (Fully Remote)
This introduction is ideal for any student who wants to take an idea for a 2D video game and make it a reality. This workshop examines basic programming techniques, but also looks at other disciplines needed to create a game including game design, art production, and sound design. HS credit: 0.5 CTE
Fire & EMS Intro (Hybrid: In-Person and Remote)
Experience the exciting and high-demand world of fire-fighters and emergency responders. Learn about fire prevention, inspection, investigation, alarm systems, dispatching, and emergency medical services. Earn your CPR/First Aid card (student must attend In-Person to complete all requirements). HS credit: 0.5 CTE
Health (Fully Remote)
Learn about personal & community health issues. Meets health credit graduation requirement. HS credit: HS credit: 0.5 Health
Personal Finance (Fully Remote)
This course will empower, equip, and entertain while building confidence in students’ own financial decision-making. Students are facing tremendous financial challenges without the basic knowledge needed to thrive in today's economy. Less than half of high school seniors qualify as financially literate, and more than 7 million borrowers are in default on student loans for college. Learn the skills to navigate the day to day reality of personal finance. HS credit: 0.5 CTE
Sports Marketing (fully remote)
This course focuses on the strategic role of marketing programs in generating revenue in the sports and entertainment industry. Through the application of specific marketing tools, students will gain the necessary skills to: (1) identify revenue-generating opportunities, (2) develop criteria to compare and analyze alternatives and (3) make strategically sound business decisions. Students will also develop a thorough understanding of marketing concepts and theories which apply to this industry. HS credit: 0.5 CTE
Systems Thinking for Health and Wellness (Fully Remote)
Did you know that health professionals, scientists, and computer programmers are working together to improve how we think about and make decisions about health? In this online course you will have the opportunity to analyze population health statistics, investigate factors that lead to select communities around the world living long and healthy lives, create models to research how factors and determinants contribute to health and wellness, and explore innovative research that integrates science and technology to predict, personalize and prevent disease using machine learning techniques, and develop actionable possibilities to improve the health of your communities. Throughout the course you will also virtually meet diverse STEM professionals from Institute for Systems Biology (ISB) and elsewhere. This class is open to rising 10th, 11th, and 12th graders only. Rising 9th graders will not be enrolled. HS credit: 0.5 CTE